0
Total Tasks
0
Completed
0%
Progress
1
Project Level

0️⃣ Program Orchestration & Repo Setup ℹ️

    • Initialize with README, LICENSE (MIT/Apache), and .gitignore
    • Set up branch protection rules for main/develop
    • Configure GitHub Pages for documentation
    • Create views: Kanban, Table, Roadmap
    • Add custom fields: Priority, Phase, Estimated Effort
    • Set up automation rules for issue state changes
    • Bug report template with reproduction steps
    • Feature request template with user story format
    • Task template for implementation work
    • Set up test runner workflow
    • Configure linting and code quality checks
    • Add deployment workflow for staging/production

1️⃣ Product Requirements & Experience Design ℹ️

    • New user: first visit to avatar creation
    • Active user: daily progression and challenges
    • Power user: deep customization and community
    • XP earning triggers (site actions, contributions)
    • Leveling curve formula (linear vs exponential)
    • Unlock gates and tier thresholds
    • Avatar creation/customization screen
    • Inventory and equipment manager
    • Shop and item acquisition flow
    • Profile/stats dashboard
    • No pay-to-win mechanics
    • Cosmetic-only purchases if needed
    • Transparent pricing and value
    • Daily activity limits with soft caps
    • Reward rest periods
    • Transparent progression metrics

2️⃣ Technical Architecture ℹ️

    • Frontend: React/Vue/Svelte + Three.js/Babylon.js
    • Backend: Node/Python/Go with REST/GraphQL
    • Database: PostgreSQL + Redis for caching
    • Avatar service: Ready Player Me vs custom
    • Service boundaries and responsibilities
    • Data flow between components
    • External integrations and APIs
    • Avatar CRUD operations
    • Progression and XP endpoints
    • Inventory management
    • Shop and transactions
    • Containerization with Docker
    • Orchestration (Kubernetes or simpler)
    • CDN for static assets and 3D models

3️⃣ Data Modeling & APIs ℹ️

    • Core fields: ID, username, email, created_at
    • Progression: level, xp, xp_to_next_level
    • Stats: strength, wisdom, creativity (custom)
    • Avatar metadata: model_url, customization_data
    • Versioning for avatar updates
    • Asset references and loading strategy
    • Item catalog: id, name, type, rarity, stats
    • User inventory: user_id, item_id, quantity, equipped
    • Item dependencies and unlock conditions
    • XP transaction history
    • Achievement unlocks and timestamps
    • Level-up events and rewards

4️⃣ Avatar System (M1) ℹ️

    • Research Ready Player Me integration
    • Test VRM format compatibility
    • Or build custom avatar with Three.js/Babylon
    • Body type selection
    • Face/hair customization
    • Color palette and skin tones
    • Preview in 3D with rotation
    • Load 3D models efficiently (LOD, streaming)
    • Lighting and material setup
    • Performance optimization for multiple avatars
    • Idle, walk, celebrate animations
    • Blend between animation states
    • Emote system (wave, dance, etc.)
    • Serialize customization to JSON
    • Store in database with versioning
    • Sync across devices

5️⃣ Progression Core (M2) ℹ️

    • Define XP values for site actions
    • Create XP transaction service
    • Add multipliers for special events
    • Define level curve (e.g., XP = 100 * level^2)
    • Level-up detection and rewards
    • Level caps and prestige system
    • Define achievement catalog
    • Trigger conditions and tracking
    • Notification on unlock
    • Define stat types (strength, wisdom, etc.)
    • Stat growth on level up
    • Stat bonuses from equipment
    • XP bar with current/next level
    • Stats display with breakdowns
    • Achievement showcase

6️⃣ Inventory, Items & Gear (M3) ℹ️

    • Item types: clothing, accessories, tools
    • Rarity tiers (common → legendary)
    • Stat modifiers and effects
    • Grid or list view UI
    • Sorting and filtering
    • Item stacking for consumables
    • Equipment slots (head, body, weapon, etc.)
    • Drag-and-drop to equip
    • Live avatar preview with gear
    • Upgrade costs and materials
    • Success rates and failures
    • Max upgrade levels per item

7️⃣ Shop & Economy (M4) ℹ️

    • Earned currency (gameplay rewards)
    • Premium currency (optional, ethical)
    • Transaction logging for audit
    • Item browsing with filters
    • Preview items on avatar
    • Purchase confirmation flow
    • Daily deals and rotations
    • Seasonal events
    • No FOMO exploitation

8️⃣ Sitewide Integration Hooks (M5) ℹ️

    • Page visits, content creation
    • Social interactions (comments, likes)
    • Completing tutorials or milestones
    • Profile pages
    • Comment sections
    • Leaderboards
    • Level ups and achievements
    • New items available
    • Non-intrusive toasts

🔧 GitHub Features — Concrete Implementation ℹ️

    • Create project board with table, kanban, roadmap views
    • Add custom fields: Priority (High/Med/Low), Phase (M1-M6), Effort (S/M/L/XL)
    • Set up automation: auto-move issues to "In Progress" when PR linked
    • Create sprints with iteration field
    • CI workflow: run tests on every PR
    • Linting workflow: ESLint, Prettier, type checks
    • Deploy workflow: auto-deploy to staging on merge to develop
    • Release workflow: semantic versioning, changelog generation
    • Set up docs/ directory with Jekyll or Docusaurus
    • Auto-deploy docs on push to main
    • Include API reference, guides, and contributing docs
    • Require PR reviews before merge
    • Require passing CI checks
    • PR template with checklist and testing notes
    • Enable discussions with categories: Q&A, Ideas, Show & Tell
    • Pin important threads (roadmap, contributing guide)
    • Use discussions for RFC process
    • Enable Dependabot for automated dependency updates
    • Configure CodeQL for security scanning
    • Set up security advisories and vulnerability disclosure policy
    • Use semantic versioning (semver)
    • Auto-generate release notes from PR titles
    • Attach build artifacts to releases
    • Type: bug, feature, docs, refactor, test
    • Priority: critical, high, medium, low
    • Status: blocked, needs-review, ready-to-merge
    • Area: avatars, progression, inventory, shop

🧪 Testing Strategy ℹ️

    • XP calculation functions
    • Level-up logic
    • Inventory operations
    • Avatar CRUD endpoints
    • Progression tracking
    • Shop transactions
    • Avatar creation flow
    • Earning XP and leveling up
    • Purchasing and equipping items
    • 3D rendering performance
    • API response times under load
    • Database query optimization

🔒 Security & Safety ℹ️

    • Validate all user inputs on client and server
    • Sanitize display names, descriptions
    • Prevent XSS and injection attacks
    • Rate limit API endpoints
    • Detect and prevent XP farming
    • CAPTCHA for sensitive actions
    • Secure session management
    • JWT or OAuth implementation
    • Role-based access control
    • Report system for inappropriate content
    • Automated flagging with manual review
    • Clear community guidelines

🚀 Deployment & Operations ℹ️

    • Mirror production configuration
    • Test deployments before prod
    • Seed with test data
    • Zero-downtime deployments
    • Automated rollback on errors
    • Database migration strategy
    • Application performance monitoring
    • Error tracking and logging
    • Uptime monitoring and alerts